Mine the Scrap.

Generative material re-use through machine vision | A look inside the algorithm.

Mine the Scrap is a data driven process that designs new structures algorithmically generated from existing scrap. Using computer vision and construction automation, we address the pressing need to convert waste into resource. The installation allows one to experience an algorithm at work.

The project transforms irregular, non-uniform stocks of construction scrap into new forms, finding beauty and intricacy in neglected waste. Instead of pulverizing and chemically aggregating these disparate scraps in energy-intensive processes, Mine the Scrap finds the unique best use of each piece in a new structure through a process of scanning and classification. Combining the logic of the quilt with customized shape and pattern detection, Mine the Scrap scans the material and generates an inventory of different forms.

The exhibition functions as a look inside the algorithm. The data gathering and analysis processes are shown through a series of projected screens. Each of 4 processes, Scanning, Analysis, Graphing, and Building, are represented with their own motion graphics. The exhibition has been shown at the Forecast Platform at the Haus der Kulturen der Welt and the Human Factor exhibition for Ars Electronica at the Volkswagen Group Forum.


Role: Concept, Strategy, Graphics, Motion Design, Audio Assembly, Installation Overview, Video Production
Date: 2015-2016
Client: Certain Measures
Team: Tobias Nolte, Andrew Witt, Mike Degen, Cody Glen, Claire Kuang, David Hamm
Sound Design: Simon Epstein / Signal Sound
Model Images: Marcel Mettelsiefen
Partners: With support from Forecast Platform, thanks to Jürgen Mayer H., and BigRep
Website :http://certainmeasures.com/mts_installation.html
Exhibitions: Forecast Festival at Haus der Kulturen der Welt, ARS Electronica: Human Factor - Endless Prototyping